#ifndef __WeaponMgr_H__
#define __WeaponMgr_H__
#include "cocos2d.h"
#include "Weapon.h"
#include <vector>
using namespace std;
USING_NS_CC;
class CWeaponMgr : public Node
{
public:
	CWeaponMgr();
	~CWeaponMgr();
	CREATE_FUNC(CWeaponMgr);
	virtual bool init();
	CWeapon* initWeapon(int id);
private:
	vector<CWeapon*> m_vecWeapon;
};

#endif